Empathy can be seen as being able to share and understand feelings and experiences of other people. This is the keystone for a UX researcher or designer to detail and create an application that solves users' needs and pain points. As the title of this article says, you must empathize with your users.
For some companies, there are a lot of buzzwords and terms that they like to use to demonstrate that they “care” about users. They champion those words in product management, product development, and product design.
Even today, some people confuse the terms usability and accessibility. Others might think that having a usable website is accessible by default. But, there are differences in the terms usability and accessibility that need to be understood.
Looking for inspiration and how to design UI is hard enough. But it is very difficult to find a great color palette that is appealing to the eye and also applied correctly in the UI.
As more people are entering the field of web design and development, they come with the notion that React and single-page apps are the hammers for every nail.
Heuristic Evaluation is a procedure performed by Usability experts to assess the overall usability of an application. This is based on finding flaws in a system by comparing the UI against some predetermined principles.
There is always confusion between sketches, wireframes, and mockups. Here, I will try to clarify each one with their intended use.
Even with online stores, some customers still prefer brick-and-mortar stores because they like to go to a location to try the products before buying.
In the era of the Internet, Amazon, Walmart, and two-day shipping, one of the biggest losers because of the rise of the Internet is the traditional shopping mall.
Time to market is essential and projects usually have budget constraints which means that they cannot be developed for a long period of time without producing value to the customers or the company. Therefore, it is necessary to pick what must be created first.
You can use any approach of creating tasks models from just mentioning the personas and creating bullet points with the tasks required to accomplish the goal to a more detailed explanation of feelings, behaviors, and illustrations needed to communicate better the flow that users take.
If the UX professionals put themselves in the shoes of the users of the field, we will realize that it is not very user-friendly to have multiple and confusing terms to address the same thing.